Why Anthem failed: video games are too big and publishers are too slow – Reader’s Feature February 23, 2019 IFTTT, Metro loading... Share this Share on FacebookTweet on TwitterPlus on Google+ Related PostsPhilippe Coutinho hints at fresh problem for former Arsenal star Alex Oxlade-Chamberlain at LiverpoolHunt for teenager who spat on baby girl on tramAnimal rights campaigners slam I’m A Celeb bosses over use of camel in Donald Trump wigTwo men hand themselves in over Oxford Circus fight that sparked mass evacuationPaul Hollywood claims ‘everyone’s entitled to a mistake’ as he defends Bake Off’s Prue Leith’s infamous Twitter gaffeEmre Can reportedly agrees terms with Juventus